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The Simpsons Game

2008-02-01

Grade:  8.3

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The Simpsons Game screenshots:

The Simpsons Game screenshot 
Marge the leader of murderous mobs. I like the sound of that

The Simpsons Game screenshot 
Once he murdered half the town, Homer knew there was no returning to Springfield

The Simpsons Game screenshot 
No, you can't smash up the church. And yes, I tried

The Simpsons Game screenshot 
Quick Bart, punch him in his giant crotch!

The Simpsons Game screenshot 
Homer is the American health industry's worst enemy

The Simpsons Game screenshot 
Uh oh, looks like a bad day to be a security guard


The Simpsons Game screenshot 
I'm moving to the Land of Chocolate, as long as Homer never visits

The Simpsons Game screenshot 
Well all know Homer wouldn't ACTUALLY join the Army, at least not again

The Simpsons Game screenshot 
Ladies and Gentlemen, America's finest

The Simpsons Game screenshot 
He's a level 20 night elf with eye of... who am I kidding, He's a fat guy in a tunic.

The Simpsons Game screenshot 
Sadly, Spider Pig aka Harry Ploper does not play a starring role in this game. Travesty

The Simpsons Game screenshot 
For all your nude cat needs


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Simpson, Homer Simpson, He's the Greatest Guy In History...

   Anyone who tells you that they are unfamiliar with The Simpsons should be tarred and feathered and sent down Park Avenue holding some kind of bold, shivering rat of a dog. America's favorite yellow family is still going strong in its twentieth year, and even though their popularity may not be what it once was, fans still turn out in droves every Sunday night to see what Homer and company will do next. The show is really a cultural phenomenon, and its sheer longevity and creativity has forever earned it a place in television history.

   This has been a big year for the denizens of Springfield, with The Simpsons Movie dropping over the summer, and now The Simpsons Game appearing hot on its heels. Previous games based on the Simpsons franchise have enjoyed a mixed reputation at best, with classics like The Simpsons Arcade Game and The Simpsons Hit and Run serving as basically the only bright spots in a series of games that have been, well... awful. However, fear not loyal fans, as the development team at EA has provided us with a fun, hilarious romp through the Simpsons' animated universe.

What Would You Do If You Found a Manual for Your Life? Why Look for the Cheat Codes of Course!

   The game takes place on just another average Springfield day, with the members of the Simpsons clan going about their daily tasks. Bart ventures off to the local video game store to pick up a copy of Grand Theft Scratchy only to be stymied by Marge and her hatred of violent video games. Dejected, Bart starts on his way home, but from the heavens appears a manual for The Simpsons Game. Bart begins reading the mysterious book, and discovers that the entire family is not only starring in a video game, but that each of them has special powers. The missions start out as little more than the Simpson family exploiting their powers to take care of some personal business ("look ma, no hands!"), but things quickly take a turn for the worse. Soon Homer, Bart, Marge, and Lisa find themselves trapped in a world doomed for destruction, and only "the Creator" can put a stop to it all.

Punch and Grope, It's All I was Taught

   The game is a platformer through and through, with the family taking on hordes of bad guys and solving environmental puzzles. All the characters share the same basic attack, but each has their own special secondary abilities. Bart can fire a slingshot and use a cape to glide, Homer can transform into a blob that smashes obstacles and spits gummies, Lisa uses her saxophone to stun enemies and her "Buddha hand" to lift large objects, and Marge wields a megaphone which she can use to incite a mob to do her bidding. The extra moves add a nice wrinkle to the gameplay, and help break up the otherwise repetitive beat-'em-up fighting system.

   Each level of the game features two pre-selected family members who must work together to tackle the challenges set before them. Levels can be played either solo, or via a co-op mode, but you're best off going it alone. You see, the levels are designed in such a way that certain mission critical objectives can only be reached by one player, so your companion is left standing around without much to do. Obviously, the computer doesn't mind sitting idly by or fighting off hordes of mindless baddies, but friends and loved ones tend to get impatient when they have nothing to do for five minutes while you try and figure out how to reach that distant lever. Some of them might even develop an ugly looking eye tick and then start demanding at the top of their lungs that you take them to the hospital, and pay for their medical bills, washer and dryer, pack of tube socks, and college education. So it's really not worth it. I suppose the co-op mode could be used to punish your real-life enemies, assuring them that they'll be able to jump back into the action soon enough. Eventually, they'll die from boredom, and then sweet vengeance is yours!

   Even though the levels are a bear in co-op, you can never say that they are uninspired. Some of them take you back to memorable locales from the series like the Land of Chocolate or the Duff Brewery, while others are straight up satire of popular game franchises like Grand Theft Auto, Medal of Honor, and Everquest to name a few. Furthermore, the town of Springfield serves as a hub to all the levels, and it is inhabited with all your favorite tertiary characters, wandering around ready to deliver a biting one-liner any time you're within earshot. While the game sticks to a traditional platformer formula throughout, what it lacks in gameplay innovation it more than makes up for in hilarious level design. If you make it all the way through a mission without laughing out loud at least once, you need to go to the doctor, because you likely have a giant brain tumor blocking your funny receptors. Trust me on this, I know what I'm talking about, I watch Scrubs.

Don't Buy the Collector's Edition

   Other major aspects of the gameplay are the item collection system and the cliché. As the Simpsons traverse the game's various levels, they have the opportunity to veer off the beaten path and track down character-specific collectibles. Get all the items in a level and you're rewarded with a trophy, earn enough trophies and your health bar increases. This could have been a simple, fun distraction, but unfortunately it's very poorly implemented. Each character can ONLY collect their designated items, and constantly switching back and forth just to get that last Duff beer cap or Try-N-Save coupon is really more trouble than it's worth. It's a shallow effort to stretch out the game's length, and you have to wonder why a modern developer thought it would be an important aspect to implement.

   One of the game's unique wrinkles is the cliché system. Basically, anytime you stumble upon a video game cliché (every game ever made contains crates, characters always seem to lack the ability to swim) Comic Book Guy will appear with a humorous comment pointing out just how unoriginal it is. This system serves as an amusing diversion that can be particularly rewarding for the members of our esteemed studio audience, long time gamers with a sense of humor. Think of it as the developers giving you a nod and a wink and pointing out that yes, they realize that giving bosses obvious weak points is stupid. Some people will see these clichés and say, "Well if you know they're unoriginal and dumb then why are you making me do it?" While that's a valid question, when you think about it, everything fits into the Simpsons ethos. Nothing is sacred, and they are willing to skewer even their own creations just to get a laugh

Homer Like Pretty Thing

   From the moment you fire up the game you'll be grabbed (try not to scream) by the game's visual presentation. The fully-animated cutscenes are done in the same style as the show, and it really shines in HD. The in-game graphics aren't quite as eye-popping, but they're by no means ugly. Games based on animated series' are still trying to find their art direction, as putting 2-D characters in a 3-D world never quite translates perfectly. However, it's still a very good-looking game, and you can see that developers are getting very close to perfecting the style.

   Complementing the visuals is an original script written and voiced by the show's creators and actors. The team has done a great job of putting all the irreverence, satire, and humor into game form, and you'll constantly find yourself chuckling at a particularly funny cutscene or character quip.

   The game does present some control issues, and suffers from the dreaded "adventure game camera syndrome." The camera is mapped to the right analog stick, but his has a nasty habit of getting stuck and cutting you off from the action. There are also some Tomb Raider moments where the camera will lock into a new position as you are making a jump, changing the control orientation and causing you to miss your jump horribly. See that really disturbing-looking ink blot waaay down there? Yeah, that used to be you. In addition, there is an issue with targeting when using secondary abilities. Holding the L1 button will lock you onto a specific enemy, and cycling through baddies requires a flick of the right analog stick. However, it's impossible to know who you'll be targeting next, and if you try and lock-on to a foe while your character is facing away from the enemy, it simply won't work. This results in a lot of running around in circles and getting blasted to death by baddies as you do the dance of shoddy targeting. Aside from these specific issues, the controls are just generally loose, and sometimes your commands won't quite register when you need them to. Normally, this sloppiness won't cause you any major problems, but with a developer the size of EA you would expect something a little more polished.

If You Don't Play this Game, the Big Happy Bear, She Will Die!

   If you understood the quote introducing this section, then you are the perfect candidate to play The Simpsons Game. This is a funny, amusing, and highly enjoyable title, but there are a few issues that keep it from reaching game immortality. A little more gameplay innovation, coupled with a tweaking of the controls, and this could have been one of those games that stand as a must-own. As it stands now though, fans of the show will love it, and that's really the primary audience anyway. Cancel your appointment with Dr. Nick, drop Grandpa off at the Retirement Castle, and tell Patty and Selma they'll have to come over another night, you've got better things to do.


       ... Brad

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. Summary: A fun entry into the Simpsons gaming franchise, with a few key deficiencies that keep it short of perfection.

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Systems: Xbox 360 (Also available for PS2, PS3, Wii, Nintendo DS, and PSP

Genre: Adventure/Platformer

Setting: Mostly the town of Springfield, with occasional ventures into some of your favorite game franchises.

Mood: Upbeat and lighthearted, this is simply a funny game.

Story: Bart discovers the manual for <i> The Simpsons Game </i>and the family learns they have superpowers. However, things go terribly wrong, and they must find "the Creator" in order to set things right.

Graphics: The cutscenes directly mirror the show, the in-game graphics aren't terrific, but they still look just fine.

Music/Sound: Nice combination of the show's theme music and other pieces that set an appropriate atmosphere.

Voice Acting: Wonderful, the same actors who voice the show do all the characters.

Script/Dialog: Hilarious and well-written, an original storyline crafted by the show's scribes.

Similar Games: <i> Crash Bandicoot, Jak and Daxter, Family Guy</i>

Gameplay: Any other generic platformer.

Strengths: Terrific script, a lot of humor, great satire in the level designs.

Weaknesses: Some problems with the control scheme, co-op mode feels like an afterthought, no online support.

Depth: Pretty shallow, but it fits with the attitude of the show.

Length: 8-10 hours.

Pace: Fast. Once you get to about the halfway point, you'll want to get through missions quickly.

Difficulty: Easy, with a few tough moments.

Control: Serviceable, but not great.

Learning Curve: Gentle.

Replayability: Moderately low.

Will keep you up until (a.k.a Fun Factor): A local TV station shows a syndicated episode of the show, then it's time to turn off the game and watch some quality programming.

Notable Features: Full complement of voice talent, a very funny system that points out all the video game clichés you find.

Fav. Character: Marge. The power to control the masses is great.

Instant Classic: No

Publisher: EA

Developer: EA

Release Date: 2007-10-30

Players: 1-2

Multiplayer: 2 player co-op

ESRB: T

Target Audience: Fans of the show, platform game fans.

Recommended For: Show fans, anyone who loves humorous games.

Not Recommended for: Perfectionists, people who are unfamiliar with the show, Marge.



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