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Top Five Games that Ruined Gaming for Gamers
Date: 2009-02-13
Author: Eric Venezia
Every so often, a game comes around that takes advantage of a unique concept, defines a genre, and pushes the medium of video games forward. Unfortunately, those kinds of games are almost always disregarded by gamers in favor of Final Fantasy VII: Advent Crisis 4-B and Metal Gear Solid: Snake is really old.
Those games aren't always bad in themselves; the problem is in the gamers that flock to such games. Likewise, the games on this list are not bad games; their existence merely ushered in several groups of people who poisoned the gaming community. I'm talking to you. Yes, you, the one who invaded my beautifully uncool, geeky hobby and started giving orders with the smug disposition that you have been here the whole time and have been ignored. I was having a perfectly wonderful time living my sheltered, sun-free life full of unique and challenging video games on multiple consoles and computers until you came along and said, "This RPG isn't FFVII enough; this FPS isn't Halo 2 enough; make the 'super expert' difficulty easier for me to beat; gaming is a business, and I'm the consumer, blah, blah, blah, blah." You are, to use an encapsulating term, the casual audience, and these are my top five picks for games that ushered in this flood of mediocrity when you opened the door without even bothering to knock.
1) Guitar Hero II
"Music is objective. Incidentally, your opinion is wrong."
If there's one thing you never, ever want to do, it's take the ignorant masses of music and mix them with the ignorant masses of gaming. GHII gets the top spot for marrying these two groups of people and allowing their vile seed to fall onto the freshly plowed earth of both gaming and music.
GHII had both an increase in difficulty and a far more varied set list than GHI. The sea of groans this induced was twofold: first, the people bragging about five-starring "I Love Rock 'n Roll" on Expert in GHI had all simultaneously gone impotent at the thought that they could no longer just barely play on Expert, and second, the self-proclaimed audiophiles who have, like, twenty CDs and 3000 songs on their iPods were enraged that the game contained bands that have never appeared on MTV.
The situation has only been getting worse with every susbsequent GH game. Harmonix had once said that one of the purposes of Guitar Hero was to expose people to more music, which is a nice gesture. Too bad the people who have never bought a record in their lives just use the bands they never even knew existed before GH as ammunition to talk down to anyone who doesn't listen to what they like. What's worse, mainstream radio is borderline encouraging it, because whatever ends up in a GH game ends up on the radio. GH hasn't really expanded anyone's taste is music. Like MTV, it's just shown them what everyone else thinks is cool.
2) Final Fantasy VII
"FFVII is the game that all other RPGs are compared to."
I didn't make up the above line, and admitting that out loud kind of makes me want to cry. Someone did actually say that to me. It may very well be true, but that doesn't mean it deserves the praise.
Before you try to tell me I'm one of those random FF haters who hates FFVII because it's trendy to do so, go sprint up the side of the ladder that says "do not climb this end." I love FFVII and the Final Fantasy series in general. I'd probably put Final Fantasy Tactics in my top five favorite RPG list, but anyone who says that any of the Final Fantasies is the best RPG ever has clearly only ever played Final Fantasy games as far as RPGs go, and your blind devotion to the franchise (which you've probably only played from game seven to begin with) is causing SquareEnix to run it into the ground with a slew of mediocre to craptastic spin-off games and movies. Movies! Didn't we learn our lesson from Spirits Within? You people have the power to end this. Even if you choose to continue to exist in your one-dimensional jRPG-only world, at the very least lay off Final Fantasy and let SE get on with another Chrono game.
3) World of Warcraft
"This or WoW?"
Anyone who plays WoW will tell you it's the greatest thing since FFVII. I don't know how this happened. WoW is an incredibly decent game, but you'd think it came packaged with a pair of double D tits. Everyone plays it, everyone, even you. You may not think you play it, but you do. I'm afraid to sleep because I suspect I must be playing WoW while somnambulating, since I don't play it when I'm conscious. Blizzard pays celebrities to say they play WoW in commercials. Do you know how many people have to be playing a game before a company says, "Hmm, maybe we should start marketing to the 'people who want to emulate celebrities' audience?"
WoW is nothing short of a cultural phenomenon, and I can't, for the life of me, figure out what the draw is. What I do know is that it has produced some of the most close-minded, hypocritical, asinine people in the gaming community. Every MMO gets compared to WoW. Go to any message board and you'll see fourteen topics titled "This or WoW?" It doesn't matter how different the two games are, if it isn't like WoW, no one wants anything to do with it. At the same time, if it's an obvious WoW clone, no one wants anything to do with it because it's too much like WoW. Playing two games is out of the question because that's cheating on WoW, and God only condones monogamous MMORPG relationships.
4) Soul Calibur II
"You're an Xbox owner? But you seem so nice!"
Soul Calibur II didn't invent video game fanboyism. I'm sure that started over in some dusty basement, over an intense debate about which is better, Baseball for the Intellivision or Home Run for Atari 2600. While the fanboys in question were pleasuring themselves over their respected consoles, their essences mixed with the pixie dust that consoles ran on in those days, and began asexually spawning legions of new fanboys whose entire life purpose was to develop unhealthy attractions to specific game consoles. I'm sure the two original fanboys made up and had a long, happy life together, though.
Now what was I talking about? Oh, right, Soul Calibur II. SCII was released for the last generation's big three, Playstation 2, Xbox, and Gamecube, each version with its own special character. While that sounds like a cool idea on paper, it was actually a move designed by scientists to start a flame war. Being a hardcore gamer used to mean you had no biases. You owned multiple consoles, loved all games, played D&D, played PC games, maybe worked on computers a little, and made your own crude software for the Commodore 64 that you shared with your friends at the electronics store. That's what hardcore was: it wasn't cool, except among fellow nerds. But alas, that kind of carefree frivolity isn't allowed anymore. No, now you have to pick a side and stay with it no matter how bad an idea it is.
"Spawn is on the Xbox? He sucks! I should have bought a PS2. Now I'll have to triple my exclamation point usage on the forums to convince everyone how hardcore my Xbox is."
5) Grand Theft Auto: Vice City
"I play both kinds of games: Halo AND Grand Theft Auto!"
Grand Theft Auto: Vice City was a turning point for video games for many reasons. They all lead to one ultimate conclusion, though: video games officially became mainstream with the release of Vice City. GTA: VC was WoW before there was WoW. No matter who you were talking to you, if you said the words "Grand Theft Auto," everyone was on the same page.
I was more than willing to give you casual gamers GTA so long as we both stayed on our own side of the tracks. Unfortunately, when you came to the video game scene, you didn't come alone. You brought your parents, the tabloids, and lawyers. You brought Jack Thompson with you, whose voice has only gotten louder since his license to practice law was revoked. He may not be as much of a threat anymore, but he certainly won't be the last self-righteous twat to try and destroy a culture. Now that mommy's little honor student is playing GTA and beating his classmates with a crowbar to vent his aggression caused by his oppressive WASP family, everyone needs to shift the blame off themself by using games as a scapegoat. It's true. Video games, like comic books, rock 'n roll, television, and gay marriage, will always be seen as a threat to the generation that didn't grow up with them simply because they are not from "their generation." You casuals didn't invent that, but we gamers were under far less fire when the general public felt this video game violence epidemic was quarantined to just us geeks.
I know what you're thinking, "Wasn't there a tiff long before GTA: VC involving Joe Lieberman and Mortal Kombat?" Yes, but I count that as a win since Joe settled on doing the American thing by employing a flawed rating system that acts as a kind of warning label. This tactic worked perfectly in the past with such great illusions of social correction as the Comics Code Authority, the Explicit Content sticker, the TV Parental Guidelines system, the Surgeon General warning, and my favorite, the warning on coffee cups: "Caution, you are an ignorant, disgustingly obese American with almost zero motor skills, and have probably already forgotten that you just bought coffee because of your overstimulated, culture-induced ADD. Try not to talk on your cell phone, shuffle your iPod, and drink hot coffee while you're driving around half-blinded by the over sized American flag on your hood. Good luck raising your kids with your inept parenting: I hope they shoot up a police station and blame it on you. Enjoy the next PTA meeting."
I'm only sorry we didn't affix these ratings to video games sooner. Maybe a young, innocent Adolf Hitler never would have played Grand Theft Auto: Nazi Germany and WWII could have been avoided. I heard he was a straight "A" art student or something. Wouldn't hurt a fly.
- Eric Venezia
Are you a HARDCORE GAMER? Put your money where your mouth is - get a
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(7 Comments, click to add yours)
On Sun, Feb 15, 2009, 02:58 AM Tom said:
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